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Advanced blend settings?

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Created 8 years ago
by Deleted User
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  • steviewonder87
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steviewonder87
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So I attempted to make a 'Dark Matter'-esque PAP camo, and it turned out pretty well I think, but the only way I could get it to work was with a blend material, which achieved the desired look, but at certain angles you can see through the material completely and see stuff 'behind' the gun, I messed around with some other assman settings but I couldn't find any others that would work? Any ideas on how to keep the overlay texture semi-translucent while not allowing it to show stuff 'through' the material itself?

Here's how it looks now -

Marked as best answer by Deleted User 8 years ago
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Could probably have a duplicate of the mesh underneath the parts with the camo with the regular gun image or something to prevent it from showing.
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  • steviewonder87
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Found a better way to do this for anyone interested, if you set 'depth write' to 'on' it works.
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Found a better way to do this for anyone interested, if you set 'depth write' to 'on' it works.
+1.

 
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