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Topics - zNiiC

Some sort of base hidden underground. Lots of rocks.

Something I decided to put together to demonstrate a few important aspects of level design in games.
Inspiration is from a post on artist station

Layout is basically done (80% of zones and spawns are done too):


In-game screens (just started detailing the starting room, about 8 hours worth of work):










Here's an hour of me adding to the layout and testing zones:
https://www.youtube.com/watch?v=tcpHGdKwIKg&t=6s
7 years ago
My first zombies map for Black Ops 3!

This map will probably be pretty small as the current playable area isn't that large.







8 years ago
So I created a map with the script placer. I get weird alien text (yes, ive tried what they have said to do) and I only have about 4 weapons: kar, raygun, default weapon) and nothing else. Any advice?
10 years ago
Theme: Ski Resort in the mountains.

Features:
  • High level of detail
  • UGX Mod [Installed]
  • Custom images and models (BO1 & BO2)
  • Normal and spec maps for textures
  • Buildables
  • Mark 2 Ray Gun
  • Dynamic Fog system
  • Snow

Known Bugs:
  • Fog changes for everyone (WaW Engine)

Images:
Spoiler: click to open...
Day 1:
Basic catwalk and side alley started:

Added worldspawn and sun:

Added some spec maps:

Day 2:
Added some decals over barrels:

Added snow texture with normal map (later removed)

Added a blended road:

Added some rocks and other models:

Day 3:
Started new building (2nd chair lift)

Textured it a bit:

Day 4:
New blendy road texture:

New snow texture and rock models

Ingame screenshot with spotlight:


New Images:
Started on the ski lift:






Images 6/10







Images 6/16




Videos:
11 years ago
I though this was the best forum because you guys port alot of weapons. Anyway, when i ported the commando, the gun/hands are inside the player shown here:



Any solution??
12 years ago
Hey guys this is a new map being mapped by me (zNiiC) and scripted by ZMBS DON GOONY.


Features

At least seven perks
Mysterbox
Random spawning weapons
Custom mine cart ride
Elevators
Black Ops weapons
CoD4 weapons
Zombie skins
Gun skins
Custom Traps
Custom Textures
Defense Mechanism
Timed gameplay
Buyable ending
New wonder weapon

Weapon List:
Already Ported:
XM8
Commando
MP5k
USPM
STEN

To be Ported soon:
FAMAS
HOMEFRONT M4
MK22
P90
AK47
SAKO (SNIPER)
SCAR-H
M40A3

Credit Section:
XM8
Martysek: Render
Koene007: Brought it in COD4
End Of Days: Model
Wangchung: Textures

Sako
Koene007: Brought it in COD4
Model: Darkstorn
Uvmaps: Darkstorn, dreadus, TheLama
Skin/Normals: SilentAssassin12
Animations: Sanya

USPM:
Model: Silvio Dante (base USP) and Twinke Masta (edits, Match model)
Skin: LoneWolf

Teaser!




12 years ago
Infected Persons Unit: Chapter One
Completion: ~95%

Story:

Your first day on the job...
Your first time killing...

A virus known as *static* has spread across the globe, starting in the *static* and moving across *static* *inaudible speech.*
*TV turns to static*

Squad Member #3: "Damn TV. This cheap stuff never works."

Squad Leader: "Alright men! Listen Up! Your mission is simple: Collect data and get the hell out of there before the infected showed up."

Squad Member #1: "How much time do we have. We don't want to encounter the infected."

Squad Leader: "You'll have enough."

"No further questions?"

"Alright. After collecting the data, head over to the evac zone towards the west. A helicopter will be waiting for you at (unknown time)."

Squad Member #4 (You):"This better not go to hell. It's my first day today."

Squad Member #2: "Ahh. Don't worry big boy. It'll be fine."

They said you had time. Boy, were they wrong...

Features:
All four perks
Mysterybox
Dolphin Diving
Lunar Landers
Black Ops Weapons
Black Ops Models


Images:














12 years ago
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