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Messages - WhiteDevil

Hi,

My name is Jeroen and i'm from the netherlands. I started with modding 3 years ago or something. I really love making mods for call of duty and i'm soo hyped for bo3 mod tools :D(if they ever release it). I'm not that good at making maps because i don't have the patience :P, i like the scripting part more :).

In irl i work for a company that creates web applications.

If you have any questions feel free to ask!

8 years ago
You can also change your vision file of your map.
8 years ago
Wait until BO3 then it'll be more fun :3

Yea that's gonna be fucking awesome.
8 years ago
Thanks man, i have alot of spare time now finally.. so i'm gonna do some more modding :D. More tutorials are comming :)
8 years ago
I have done some modifications on the original zombie counter made by Tom_Bmx.
 
This is how it looks:

 
This is how it looks in-game(video):
! No longer available
 
How to add it to your MOD
1). Download the .gsc file: https://mega.nz/#!XIsgjLzJ!O0CLnhxrst924RxYcLTmHkvvHG96v6t5zloz03shw7M
 
2). Place the .gsc file in your CODWAWROOT/mods/MODNAME/maps
 
3). Open your MODNAME.gsc and find this line:
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maps\_zombiemode::main();
and change it to this:
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level thread maps\_zombieCounter::main();
maps\_zombiemode::main();

4) Copy CODWAWROOT/raw/maps/_zombiemode.gsc to CODWAWROOT/mods/MODNAME/maps/_zombiemode.gsc
 
5) Open CODWAWROOT/mods/MODNAME/maps/_zombiemode.gsc and find this function:
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round_spawning()
scroll down until you find this:
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level.zombie_total = max;
mixed_spawns = 0;       // Number of mixed spawns this round.  Currently means number of dogs in a mixed round
change it to this:
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level.zombies_spawn_this_round = max;
level.zombie_total = max;
mixed_spawns = 0;       // Number of mixed spawns this round.  Currently means number of dogs in a mixed round

6)  Copy CODWAWROOT/raw/maps/_zombiemode_dogs.gsc to CODWAWROOT/mods/MODNAME/maps/_zombiemode_dogs.gsc
 
7)  Open CODWAWROOT/mods/MODNAME/maps/_zombiemode_dogs.gsc and find this function:
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dog_round_spawning()
scroll down until you find this:
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level.zombie_total = max;
dog_health_increase();
change it to this:
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level.zombies_spawn_this_round = max;
level.zombie_total = max;
dog_health_increase();

 
Include everything in the launcher:

 
And you're done... ;D
 
 
---- Update
 * The progress bar can't get longer than the progress bar itself
 * It now works in the dog rounds.
8 years ago
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