I have done some modifications on the original zombie counter made by Tom_Bmx.
This is how it looks:
This is how it looks in-game(video):
! No longer available How to add it to your MOD 1). Download the .gsc file:
https://mega.nz/#!XIsgjLzJ!O0CLnhxrst924RxYcLTmHkvvHG96v6t5zloz03shw7M 2). Place the .gsc file in your
CODWAWROOT /mods/
MODNAME /maps
3). Open your MODNAME.gsc and find this line:
maps\_zombiemode::main();
and change it to this:
level thread maps\_zombieCounter::main(); maps\_zombiemode::main();
4) Copy
CODWAWROOT /raw/maps/_zombiemode.gsc to
CODWAWROOT /mods/
MODNAME /maps/_zombiemode.gsc
5) Open
CODWAWROOT /mods/
MODNAME /maps/_zombiemode.gsc and find this function:
round_spawning()
scroll down until you find this:
level.zombie_total = max; mixed_spawns = 0; // Number of mixed spawns this round. Currently means number of dogs in a mixed round
change it to this:
level.zombies_spawn_this_round = max; level.zombie_total = max; mixed_spawns = 0; // Number of mixed spawns this round. Currently means number of dogs in a mixed round
6) Copy
CODWAWROOT /raw/maps/_zombiemode_dogs.gsc to
CODWAWROOT /mods/
MODNAME /maps/_zombiemode_dogs.gsc
7) Open
CODWAWROOT /mods/
MODNAME /maps/_zombiemode_dogs.gsc and find this function:
dog_round_spawning()
scroll down until you find this:
level.zombie_total = max; dog_health_increase();
change it to this:
level.zombies_spawn_this_round = max; level.zombie_total = max; dog_health_increase();
Include everything in the launcher:
And you're done...
---- Update
* The progress bar can't get longer than the progress bar itself
* It now works in the dog rounds.