Military Testing Facility 127! Dimension 127!This is my first map
I just starting mapping and after a bit of figuring it out a better I thought I'd go for a map!
Story So Far (Not Very Good Haha)You wake up in some strange place, shorty after becoming a scientist for a secret military base (in france). It's a place like you've
never seen before, but before you have time to look around in awe... These humans start attacking you. You aren't sure what to do so you just start to run until you reach a dead end. The foul smell of these humans surprised you. After all that running you came to the conclusion that the humans were already dead. Trying to think of the best possible solution you look around to scavenge anything that may help you fight them all off for the moment.
Last Update
1/11/16 (Btw There are more pics in the map images part in week 3)
Here's The Part Of The Update Everyone Gets To See 1/11/16Map ImagesDay 1Spawn
Spawn Hall
Area 2 Stairs
(way unfinished area)Area 3 Up The Stairs
Day 2Spawn (redid lighting)
Main Area Angle 1
Main Area Angle 2
Area 3 Hall
Area 3 Perk Angle 1
Area 3 and 4 Perks Angle 2
Basic Overview
Getting A little more done still very incomplete but for only a few hours of work it's going good! Day 3Box! (not the best but I have very little experience so good enough
)
! No longer availableJugg Area (redone)
Cave To Box
Box
Week 2Week 3 (Of the work)Staminup Area
Jugg From Staminup Side
Leaving Jugg Toward Box
Cave To Box
Leaving Box Cave
Heading Toward Speed And Tap
Path to Speed
Outside Double Tap Area
Double Tap Area
Double Tap
Speed Cola
Map Features/Planned FeaturesBlack Ops 2 Town Zombies
Maybe BO2/BO1 guns (If someone could help me with porting that'd be great I currently only have WaW on my PC)
Buyable Ending? Still Unsure
BO1/BO2 Perks Easter Egg More to come! Credits So FarHarry Bo21 (For the perks and PaP)
xJimmy33 (For the round chalks)
WoLf_GoLd (For the guns and view model)
OdoHd (A big help with getting the guns into my map)
zombie madness (for some of the guns)
Guns So FarMy basic idea for the map is to just have it open so the player can explore and find what they need. (Some Parkour Maybe Needed to get to certain perks among other things!)
Tell me what you think so far any criticism is good criticism.
I have about
50% of what I want to have done.