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Contact Support - Help Center Get help on the UGX Discord. Join it now!Wow, the map looks even better than I'd expected so far! I like the element of verticality it has too.
However, I would change the cement slab texture in the starting room to the same texture as the cave walls, as I feel it looks strange otherwise.
Also, not too sure how I personally feel (that made me laugh a little haha) about the grass/tree section. It's definitely incongruous with the rest of the map... IDK, I mean it doesn't look BAD, just out-of-place.
Glad to hear you liked some of my suggestions. I also just noticed that you plan on possibly including parkour in the map so I just wanna say -- be careful! Several great maps in the past have been seriously damaged by parkour sections. The fundamental flaw with them is that you cannot see your feet in WAW, which means you just have to "guesstimate" where you're actually standing in relation to the ledge. I've played maps before where failing a parkour meant death and it was INFURIATING.
So although I do feel like parkour (maybe on top of floating geometric blocks?) would definitely fit the theme of the map, please be wary of including death-drops that ruin players' experiences.
Anyway, if you ever need another beta tester at some point in the future I'm available, tested a couple maps before
Still looking hot man, couple random suggestions:
-- Definitely go for a full night-time theme, it would be so cool if the only illumination was the color emitted from the rocks!
-- Would be nice to see the Origins PaP camo and staves on the map
-- Adding a teleporter to a PaP room that looked like a "normal" building would be a nice touch, kind of blurring reality with fantasy I guess lol
I really like the concept dude. Nice work.
holly cow, the images look very cool man!
I really like what you're going for with the abstract shapes and varying colors. I think as long as you stick to this theme it'll turn out pretty cool!
This is very different from what we are used to playing. Great job!
I like the design of the building.
It doesn't seem it's your first map; it looks much better than other first maps I've seen.
What error?
Can you not just extract them from the mod tools zip package you downloaded to begin with? Unless you deleted that...