no problem!
8 years ago
basically this is a rewrite of the way Double Points works in WaW zombies!
I was sitting yesterday bored as heck when I had the idea of stacking the timer for Double Points!
because normally it restarts and it is sort of a pest having to run for the blinking powerup at last second to spare...
I was sitting yesterday bored as heck when I had the idea of stacking the timer for Double Points!
because normally it restarts and it is sort of a pest having to run for the blinking powerup at last second to spare...
8 years ago
They seem to be similer scripts... is there a .ff and iwd that you also need? or is this the full script?
8 years ago
this surely is possible!
heres what you do!
Open or Download Notepad++
go to Plugins --> Compare --> Compare (ONLY HAVE THE 2 PERK FILES OPEN!)
Now Hover over the Tabs and see which one is which and just look for changed Code --> Combine! thats it!
heres what you do!
Open or Download Notepad++
go to Plugins --> Compare --> Compare (ONLY HAVE THE 2 PERK FILES OPEN!)
Now Hover over the Tabs and see which one is which and just look for changed Code --> Combine! thats it!
8 years ago
Hello!
I don't really know how helpful the video you provided is... but Heres the one I started with!
https://www.youtube.com/watch?v=Ep7FRahubBo
so your issue is the 400fx limit? Try this!
[url=http://ugx-mods....
I don't really know how helpful the video you provided is... but Heres the one I started with!
https://www.youtube.com/watch?v=Ep7FRahubBo
so your issue is the 400fx limit? Try this!
[url=http://ugx-mods....
8 years ago
So I'm still kind of fresh with GSC but I have gotten better at understanding! however I ran into a issue...
so I first tried to disable the trigger of a perk machine until a flag is set but the game freezes whenever the flag is set and as a coder I know freezing is never a good thin...
so I first tried to disable the trigger of a perk machine until a flag is set but the game freezes whenever the flag is set and as a coder I know freezing is never a good thin...
8 years ago