I created a function that moves an object in a loop that is supposed to be triggered by the power switch. I called the function under the "standard_powered_items" function inside zm_power.gsc, but this does not work. Does anyone know how to do this?
6 years ago
When attempting to play my map, i was unable to load it due to an error in the scripts. After many hours of troubleshooting, i decided i would completely start from scratch
Since i don't want to have the same problems as last time, i ask for your help.
It would be apprecia...
Since i don't want to have the same problems as last time, i ask for your help.
It would be apprecia...
7 years ago
Ok, so i have the utility file in my waw folder, but the game cant seem to find it. i used the ugx script placer though, so it might not be able to read it. i also downloaded the modtools from here https://confluence.ugx-mods.com/display/UGXMODS/Modtools+Installation+Guide
any help would ...
any help would ...
7 years ago
I compiled my map, with bsp, lights, reflections, paths, fastfiles, and bsp info. then the patch map fastfiles, then built the mod. i ran my map, and after the activision screen, it said 'compile error, zombie mode utility'. it also said NEGOTIATION node overlaps other nodes.
an...
an...
7 years ago