ermm.. can't really remember what i did, you can maybe try adding whatever things you need included in ugx_mod mod.ff (i was using the ugx mod, i am assuming u are too). select the ugx_mod mod from mod builder, add whatever you are missing and need to add for your map to the bottom and build that fastfile. then when u use project mover(the thing that changes your mod.ff to localized_mapname.ff and puts ugx's mod.ff in its place), then in theory the things you are missing from your mapname_patch.ff would now be in your mod.ff(along with all the ugx things)
...i think... been years... as always make backups first of everything. good luck
ahh i see, i think i may have had a similar problem a few years ago. I think you will have to include whatever contents your mapname_patch held into your mod.ff
as far as your other problem: looks like you are missing some files (anims, images, models, maybe more). if this problem is consistent with other maps you create, i'd suggest saving your .map and scripts somewhere and reinstalling your mod tools
raygunnn, same thing was happening to me, try after compiling go to your appdata mods folder and replace the ff again. strange as it sounds thats what worked for me
yea what johndoe said. i did this in v1.0 just fine. however when i put in my weapons (ie. shovel) in the ugx iwd, i deleted a gun i didnt want from there (ie. uzi) and renamed my weapon to the file i deleted (so shovel weapon was renamed to uzi). i found it easy doing it that way so i didnt have to edit other files to add my weapon. like it was in the box, i could upgrade it (just make sure your_upgraded weapon replaces uzi_upgraded.) i could even use the wall weapon chalk prefab, however you'll want to stamp the prefab and replace the uzi outline with something else and change the hintstring too
this is just how i figured out how to do it myself (maybe better ways) but i dont think its too hard -just my 2 cents
this will put text on screen every time you shoot a zombie:
step1) put a copy of _zombiemode_spawner in your root/mods/mapname/maps folder if you dont already have one there
step2) open _zombiemode_spawner in your root/mods/mapname/maps folder and add under so now it should look like this: step 3) at the very bottom of _zombiemode_spawner paste this: save the changes you've just made
step 4) in launcher go to the mod builder tab make sure the _zombiemode_spawner box is checked, then rebuild your mod.ff and IWD file.