Which file are you referring to? If I check _loadout there is nothing that says startAmmo, If there is a specific file I need for the certain weapon I am trying to switch it to, where would that be if it was from NSZ weapon pack?
The weapon file in root/mods/yourmod/weapons Open with any text editor
So I finally got around to trying this, unfortunately it hasn't seemed to work. All players still had Dempsey's viewhands. Was I supposed to replace the "vm" text with my viewhands model or the "hands1-4" text with the viewhands model? Does anyone have any other ideas?
Didn't work. I decided to generate a new map with the Script Placer completely fresh not touched and it still doesn't seem to work on that one. Something is wrong with _zombiemode_utility.gsc but can't figure out what.
It said something about line 31 in the .GSC but there is literally nothing there but a {
When I had this problem I solved doing what I said, at least I tried
I don't really know how to explain this, but I'm gonna try my best
I've animated a custom gun, and I wanna know what join do I need to move for the screen to move too, for example:
In the bo1 colt1911 reload anim, when the clip goes out, the screen pushes a little bit down. I wanna know what tag does that, to make the reload more realistic