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Contact Support - Help Center Get help on the UGX Discord. Join it now!Your map was the one
That section right there looks like the one from my dream.
I use hangouts but its really not necessary. From what I googled this error can be caused by a light being inside a structural brush... maybe, if you want to look for that also. If none of that fixed it then your best bet is to undo your recent changes since you last successfully compiled and then redo them in smaller increments until you repeat the issue. If you can't go back, then this is the perfect time to start using a version control software, where you can commit milestones of working progress, since your next step will be trying to delete the parts added until you don't get the error anymore, and when you find it, you can then revert it to your "current" progress and fix just that part. There are a few listed here Of course, just making a backup or two would work too.
I don't use skype but maybe scobalulu does, it was his answer, I was just adding too it. I'm did that is it, but I also found other possibilities when I googled that error with zombie modding in search too.
When you make a brush it is structural. Then you can right click it and make it detail or non colliding and other options. Having every brush structural in your map will eventually throw this error when it gets large enough. You want to right click and make brushes that are not square walls, floors, and ceilings, detail brushes, or non colliding brushes usually. You see this more often when trying to add "detail" to your map, like roof rafters or broken walls. Detail brushes will still be structural in the sense that you can not walk through them, but non colliding will be just that.
Is everything in your map structural?