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Messages - Devils_Ace

Update v0.1 Is Here

More Details Can Be Found On Steam.

Steam Workshop Link:

http://steamcommunity.com/sharedfiles/filedetails/?id=778741633
7 years ago
Update v0.03 Is Here

More Details Can Be Found On Steam.

Steam Workshop Link:

http://steamcommunity.com/sharedfiles/filedetails/?id=778741633
8 years ago
Update 0.21 Is Here

The New Update Includes:

-Updated Lighting
-Partial Fix To Light Bleed
-Lengthened Track
-Closed Off One Direction Of The Track
-Added FX To Some Parts Of The Map
-Added Some Detail To Stairway
-Added Detail To Opposite End Of The Track
-Added New Power Room
-Fixed Lighting Behind Toilet Area Window
-Added Detail Along The Track Area (Cables And Debris; More Will Come)
-Added Detail To The Platform

Some Images Below: (Some Are Out Of Date But Will Be Updated Soon)

Spoiler: click to open...










8 years ago
New update now available on Steam.

More details on what the update included will be found there, thanks.
8 years ago
Looking pretty good man, I would have to agree with the statement about the lighting though, other than those spot lights, you've got a good eye for lighting, I'd perhaps think about removing the odd one and softening the rest! I'd also turn the brightness down and use a few broad omni's to light the room up, as looking at it, where it's lit it's very lit up, but the darkness in between each of those spots is very dark. Copy paste them down and turn them into omni lights, increase the radius and lower the brightness and sharpness, it'll help light the room up without being too obtrusive.

A few good points, I have actually changed the lighting in the new update which should be released later on tonight hopefully on steam but I will take your points in for the future.
8 years ago
That looks amazing! The spotlights look pretty sharp and bright though, maybe add some variation to the stops between them and more falloff to smooth the edges. Otherwise I'm very excited to see the end result!

Thats a good point, they were really just placeholders while I work on the map but I will definitely go back I change them so there is more variance. If you want to give the map a try as it is right now you can find it on the steam workshop under the same map name.


Double Post Merge: October 11, 2016, 06:01:31 pm
Yeah, super cool map my man. Very keen to give it a run. The overgrown area looks wicked.

Thank you, if you want to give the map a try as it is have a look on the steam workshop where I will be updating the map every Friday and go into more detail about what i'm working on right now and what's to come.
8 years ago
Looking pretty good. Are you going to add moving train as well in the map?

I was thinking about doing something along those lines, no pun intended xD
8 years ago
Im using the p7_foliage_distictis_ground_192 vine for the walls and p7_foliage_vines_hanging_ledge_64_long for the hanging vines.

Double Post Merge: October 10, 2016, 08:52:02 pm
Update 0.1 - Done some work on the bathrooms and started adding a section of the station and track











8 years ago
Only spent a couple of hours on the toilet section of the map, wondering if anyone would like me to continue working on this.



Double Post Merge: October 09, 2016, 08:53:32 pm
Some More Screenshots Here:







8 years ago
When I open radiant i try to open the fx browser and nothing happens, any ideas why?
8 years ago
I have just started my map and was testing my starting room, once the zombies break the wooden panels they start to climb over the window and then seem to jump back behind it, any ideas why?
8 years ago
I have compile one of my test maps to see if the mod tools are working and after this i tried to run the map but when I press build a line of text appears to show the root of my bo3 files but nothing happens after that and im really confused as to why this happens, please help :/
8 years ago
I downloaded the mod tools and additional assets last night to the same hard drive like it said to and I created a test map to see if the tools would work so I complied and then tried to run it but nothing seems to happen, BO3 doesn't load at all and I cant seem to find any fix. If anybody could help I would really appreciate it, thanks.
8 years ago
I have recently started to get into mapping and I have been compiling maps and they have been working fine but all of a sudden when I try to compile a map now I get an error saying unknown item 'zombie_bowie_flourish' and I have no idea how to fix it.
8 years ago
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