is it "precached"?
prior to zombiemode::main()?
should go in the init function way at the top
an...
9 years ago
I think you misunderstood me, I have created the weapon file with the models I exported and it works fine with other perk machines when renamed to "zombie_perk_bottle_revive" just not with the WhosWho machine. I...
9 years ago
the file he gave has the whos who bottle name in it
if you havent created that model, it wont work, because its asking for a model that you havent got
Just use one of the other bottles, but youll a...
9 years ago
usually happens if theres a problem loading the weapon file for the bottle
Did you port the models?
Did you name them the same as the OP says to?
Did you include them in your mod.csv?
Checked t...
9 years ago
Hey, I followed this to the letter but I have a issue where the perk shader wont show up. I can buy the perk but I don't have a drinking animation it just gives me it, I cant sprint or ADS until I buy a different perk or weapon. The perk is given to me and then works.
I had the same ...
I had the same ...
9 years ago
Does anyone know how I would go about editing this to give the players all the perks in my map? Id like a 5 perk limit throughout the map until the chests are complete and you given the remaining perks, thanks for any help
10 years ago