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prior to zombiemode::main()?
should go in the init function way at the top
and the script itself called under the regular perk script in _zombiemode.gsc
if done "after" the game loop starts, it wont load it
I think you misunderstood me, I have created the weapon file with the models I exported and it works fine with other perk machines when renamed to "zombie_perk_bottle_revive" just not with the WhosWho machine. I even took a default bottle file and renamed it "zombie_perk_bottle_whoswho" and it still wont work. I did a fresh install of WAW and the modtools thinking I may have broken files and still no joy. Here a video showing the issue I have.
Damon.
https://www.youtube.com/watch?v=JeGUe7VQNqE
the file he gave has the whos who bottle name in it
if you havent created that model, it wont work, because its asking for a model that you havent got
Just use one of the other bottles, but youll also need to go change the call to the bottle in the script, as again itll still be trying to load the whos who file
usually happens if theres a problem loading the weapon file for the bottle
Did you port the models?
Did you name them the same as the OP says to?
Did you include them in your mod.csv?
Checked the weaponfile for errors?
Checked your weaponfile is named the same as he states?
Have you just tried using a different bottle? ( A default one )