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Script_brushmodel rotate like a door

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Created 10 years ago
by Gunrock12
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Location: usIndiana, Indianapolis
Date Registered: 19 October 2014
Last active: 6 years ago
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I know through scripting how to get a script_model door to roatate like a real door
but how do you make a script_brushmodel rotate like a door?

In the old coduo you would use a script_origin brush on the end of a script brush model end part
that you want to roatate it, i don't see that option in bop3 map editor.
broken avatar :(
×
broken avatar :(
Location: usIndiana, Indianapolis
Date Registered: 19 October 2014
Last active: 6 years ago
Posts
23
Respect
Forum Rank
Legless Crawler
Primary Group
Member
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Gunrock12's Groups
Gunrock12's Contact & Social Links
Okay i figured it out! i use a script brush model then texture it with a origin texture.

It's been awhile since i used radiant. ;)

 
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