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I need help with an AI Nav problem

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Created 9 years ago
by ZombieSlaya073
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Date Registered: 7 September 2013
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My zombies spawn, but they run into walls, or run around invisible walls before coming to me. There's no hidden brush in the way, it's just the way they run. It's a fairly big room (or zone) since it's the sales floor of a grocery store. I was thinking maybe the size of the zone was just to large. I can't figure it out.


Also, if I place more than 3 spawners, the ones placed after the third will not target the player. They'll spawn and stay in place. Their fine with riser_location and find_flesh set correctly, and the original 3 spawners will work fine, but any after that and they'll stay in place. Any help with either issue would be much appreciated and credited.
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Location: nzChristchurch
Date Registered: 8 June 2014
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Can I do this?
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IDontEvenKnow's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Maybe put some path nodes around?
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Pragmatist
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Fish. That is all
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Moved to Mapping Childboard

 
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