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Failed to export, because level sun volume missing from file! Help?

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Created 10 years ago
by SponsoredByCloro
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Location: auAustralia
Date Registered: 4 October 2016
Last active: 9 years ago
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What is the meaning of life? Dank Memes.
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Alright so when baking the lighting in Radiant it says:
Code Snippet
Plaintext
Sun FAILED needs more than 128 MB

And when trying to build the lighting from the launcher it says:

Code Snippet
Plaintext
E:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\gdtdb\gdtdb.exe /update

gdtDB: updating

processed (0 GDTs) (0 assets) in 1.829 sec

gdtDB: successfully updated database.

E:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\bin\radiant_modtools.exe -ledSilent +high +localprobes +forceclean +recompute E:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_voejf_bmjfo.map

Error: Failed to export E:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\zm\zm_voejf_bmjfo.map because Volume #0: -234.67, -1109.33, 1280.00     Level sun volume missing from file!

The only change i've made was changing it from Day to Night.

The sun volume is placed on my map, I even went into the .map file with Notepad++ and looked for it, and it's indeed there.

And when i'm building the lighting it uses up to 17,000MB+ of my RAM. (Which is roughly 80% of it, so I still have some spare)

Anybody know a fix? I keep running into these little errors that stop me from testing my map, it's so annoying.

Double Post Merge: October 23, 2016, 02:37:42 pm
Uhhh ok... I restarted my pc and everything is fine now? Wut o.O
Last Edit: October 23, 2016, 02:37:42 pm by SponsoredByCloro

 
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