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Compiling problems (Missing Models Error)

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Created 7 years ago
by Akrime
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Date Registered: 1 January 2016
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I just started with mapping, so don't go harsh on me.


So I was trying to test my 1. custom zombie map, so I hit "compile", "light" and "link" like how it was meant to be.
But as soon as I try to do that, I get the following Error:

Code Snippet
Plaintext
main: Enter

FPU Precision set to 64 bits
CoD2Map: T7
 Build Changelist: 2548048
 Build Machine: CODBUILD8-764
---- cod2map ----
navmesh = true
navvolume = full generation
----- FS_Startup -----
Current search path:
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\share\devraw
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\bin\devdiscdata
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\bin\devraw
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\bin\raw
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\share\raw
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\bin\discdata
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\devdiscdata
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\devraw
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\raw
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\discdata
D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\bin\main
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\main
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\players
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\zone
D:/SteamGames/SteamApps/common/Call of Duty Black Ops III/pc/\local_storage
----------------------
Connected to data signature database
Loading map file D:\SteamGames\SteamApps\common\Call of Duty Black Ops III\\map_source\zm\zm_inwil.map

W
ARNING: Material 'jun_art_wood_plywood_dark03' is missing
WARNING: Material 'jun_art_wood_plywood_dark03' is missing
WARNING: Material 'jun_art_wood_plywood_dark03' is missing
WARNING: Material 'jun_art_wood_plywood_dark03' is missing
WARNING: Material 'jun_art_wood_plywood_dark03' is missing
WARNING: Material 'jun_art_wood_plywood_dark03' is missing

E
RROR: could not find xmodel gdt asset: veh_t7_civ_license_plate_back_zurich_sedan_wht

main: 8.94167 secs

BTW
  • I don't get this kind of Error when compiling and testing a fresh generated map
  • I already did that Cache thing in Steam
  • I think there's a possibility that i screwed up the volume brushes, but I'm not sure.
  • I tried to search that missing model in Radiant and I found it.
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  • DeletedUser
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I get a lot of these errors, even some others with missing anims or decals... while they're here in Radiant.
I don't think there's much to do except waitig for a patch that will fix this and give us more assets.
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I get a lot of these errors, even some others with missing anims or decals... while they're here in Radiant.
I don't think there's much to do except waitig for a patch that will fix this and give us more assets.
So I can continue mapping being 100% sure that I don't have to do it all over again if there won't be a patch?
Marked as best answer by Akrime 7 years ago
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So I can continue mapping being 100% sure that I don't have to do it all over again if there won't be a patch?

My maps throw those errors whenever I place vehicle models down so I just don't.
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My maps throw those errors whenever I place vehicle models down so I just don't.
Like the exact same errors? If so, then I'll remove them if there's no other way to get rid of the errors

 
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