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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
This is called volumetric fog. First, set the KVP: volumetric to true on whichever light you want to create the effect with. Then go to your entity browser and spawn a volume>litfog (just search for litfog in the entity browser). Drag this over the area you want the fog to be, and then edit its KVPs. Look for fsi_1 and then select any of the fogs from the drop down menu. I use zm_factory_volumetric. It should update in real time in F8 mode but if it does not, re-build your lights. (you could also just copy the Giant's fog volume but in my opinion what I listed above is easier because you only have to change 1 KVP).