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Allow zombies to mantle

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Created 8 years ago
by reckfullies
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I have an area in the map that allows the player to mantle over a barrier, I want the zombies to be able to also mantle over like they do with windows.

Is there a special way to do this? I've tried adding the traverse texture around it but that doesn't seem to do anything.
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use traverse, then on both sides of it you need a start and end pathnodes.

-so hit "b" go to Node->Negotiation->begin where the mantle will start and use end where, well, it will end

-under node_negotiation_begin in animscript put "ai_zombie_base_mantle_over_72" the "72" can be a couple different heights ill post  a picture of them.

-under that same node at previewmdl1 put "c_zom_test_t7_2_fb"

-under both beginning and end nodes at KVP (script_noteworthy     custom custom_traversal)

now select your beginning node then the end one and click "w" to link them, bam they should work!

-images-
Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\xanim_export\ai\zombie


heres how i have it for them to mantle back and forth over a car :D


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@iChason I am trying to follow these instructions but I don't understand what you mean by "-under node_negotiation_begin in animscript put "ai_zombie_base_mantle_over_72""  I dont know where I am supposed to type this. Please help!
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Hi Guys gonna show you zombies climbing over fences, add the following lines too your Maps Zone File
//Traversals
aitype,archetype_zm_island_zombie
xmodel,c_zom_test_t7_2_fb
xanim,ai_zombie_base_mantle_over_96
 
1. The Start Part the aitype is the zombie you wish to use in radiant...
2.the c_zom_test_t7_2_fb need to be put into the previewmodel part of nodes
3.the third part is the xanim you wish to use in this case i used ai_zombie_base_mantle_over_96 to climb over a high fence!
 
https://www.youtube.com/watch?v=kDx3QyuHuNY
 
 
 


 
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