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Too Many Bones In Model; Cannot Exceed 256 (Can't convert XModel.)

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Created 11 years ago
by ibounce
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Date Registered: 5 September 2013
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I'm attempting to make a MOTD mystery box. I made the lid. Everything was fine. I got to the box part, and I got this error. I've removed just about half of the box and it still gives me that.
Marked as best answer by ibounce 11 years ago
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I'm attempting to make a MOTD mystery box. I made the lid. Everything was fine. I got to the box part, and I got this error. I've removed just about half of the box and it still gives me that.

This can be a easy fix all you need to do is,  Make a new box in maya call it whatever you like for example "Box_lid" then after that you can bind the meshs/skin to that bone then export the bone and the meshs and your done 8)

 
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