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Small hunk ran out of memory attempting to alloc 32 bytes

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Created 12 years ago
by Corey
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Location: caottawa
Date Registered: 4 February 2014
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I'm getting this error when trying to compile my map...

Code Snippet
Plaintext
Calculating light grid...
9.5% complete, 2 seconds done, 22 seconds remaining
10.9% complete, 3 seconds done, 23 seconds remaining
13.9% complete, 3 seconds done, 21 seconds remaining
17.3% complete, 4 seconds done, 19 seconds remaining
20.6% complete, 4 seconds done, 17 seconds remaining
23.6% complete, 5 seconds done, 16 seconds remaining
25.6% complete, 5 seconds done, 16 seconds remaining
28.1% complete, 6 seconds done, 15 seconds remaining
31.0% complete, 6 seconds done, 14 seconds remaining
34.3% complete, 7 seconds done, 13 seconds remaining
37.4% complete, 7 seconds done, 12 seconds remaining
40.1% complete, 8 seconds done, 12 seconds remaining
43.5% complete, 8 seconds done, 11 seconds remaining
45.7% complete, 10 seconds done, 11 seconds remaining
46.3% complete, 11 seconds done, 12 seconds remaining
47.2% complete, 11 seconds done, 12 seconds remaining




Small hunk ran out of memory attempting to alloc 32 bytes

I made my light grid as small as possible, not exceeding the outside of my map, and I've chopped the different pieces in halves, but I still get the error... It kinda sucks cause this is the final step for my map. Any idea whats going on?
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Location: usbuffalo
Date Registered: 16 August 2013
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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
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http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
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http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Gridfile

you can try this method. but beware of the hard method

also try restarting pc first some times that works
Last Edit: July 11, 2014, 02:38:46 am by rambobada555555

 
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