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Contact Support - Help Center Get help on the UGX Discord. Join it now!start zone kvps
nothing was changed
target- start_zone_spawners
classname-info_volume
targetname-start_zone
dog kvp in start zone
nothing was changed
the target name is zombie_spawner_dog_init
zombie kvp in start zone
nothing was changed
target name is start_zone_spawners
2nd zone kvps
target-outside_east_zone_spawners
targetname-outside_east_zone
classname-infor_volume
door into 2nd zone kvps
script_flag-outside_east_zone
script_vector 100 0 0
spawnflags 1
targetname door 1
trigger for door into 2nd zone kvps
script_flag-enter_outside_east_zone
zombie_cost-750
script_noteworthy-magic_door
target-door1
targetname-zombie_door
zone 2 kvps
target-outside_east_zone_spawners
targetname-outside_east_zone
zone 2 zombie kvps
targetname-outside_east_zone_spawners
count-9999
script_forcespawn-1
spawnflags-3
script_noteworthy-zombie_spawner
script_string-riser
zone 2 dog kvps
targetname-zombie_spawner_dog_outside_east_zone
spawnflags-3
script_forcespawn-1
script_noteworthy-zombie_dog_spawner
script_string-zombie_chaser
zone 2 dog script struck kvps
targetname-outside_east_zone_spawners_dog
zone 3 kvps
target-nuketown_zone_spawners
targetname_nuketown_zone
zone 3 door kvps
script_flag-nuketown_zone
targetname-nuketown
zone 3 door trigger kvps
script_flag-nuketown_zone
zombie_cost-2000
script_noteworthy-magic_door
target-nuketown
targetname-zombie_door
zone 3 zombie kvps
script_string-riser
script_noteworthy-zombie_spawner
spawnflags-3
script_forcespawn-1
count-9999
targetname-nuketown_zone_spawners
zone 3 dog kvps
targetname-nuketown_zone_spawners_dog
spawnflags-3
script_forcespawn-1
script_noteworthy-zombie_dog_spawner
script_string-zombie_chaser
zone 3 dog script struct kvps
targetname nuketown_zone_spawners_dog
dlc3_zone_init()
{
/*
=============
///ScriptDocBegin
"Name: add_adjacent_zone( <zone_1>, <zone_2>, <flag>, <one_way> )"
"Summary: Sets up adjacent zones."
"MandatoryArg: <zone_1>: Name of first Info_Volume"
"MandatoryArg: <zone_2>: Name of second Info_Volume"
"MandatoryArg: <flag>: Flag to be set to initiate zones"
"OptionalArg: <one_way>: Make <zone_1> adjacent to <zone_2>. Defaults to false."
"Example: add_adjacent_zone( "receiver_zone", "outside_east_zone", "enter_outside_east" );"
///ScriptDocEnd
=============
*/
// Outside East Door
//add_adjacent_zone( "receiver_zone", "outside_east_zone", "enter_outside_east" );
} //add_adjacent_zone( "outside_east", "nuketown_zone", "enter_nuketown_zone" );
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