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Radiant Questions

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Created 8 years ago
by ZombieSlayer5778
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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(Image removed from quote.)
you have literally nothing ticked...

not even the "mod specific map" part

mapname :

Code Snippet
Plaintext
compile BSP
Compile Lights

Connect Paths
Compile Reflections

Build fast files


and tick the "mod specific map" and set it ofc

mapname_patch :

Code Snippet
Plaintext
Build fast files

and tick the "mod specific map" and set it ofc
Last Edit: January 14, 2016, 09:04:07 pm by Harry Bo21
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Lol, this is a REALLY stupid question, I know, but I compiled my map and i got stuck in the wall and I forgot a light, and when I open up the .map file again, it isn't the correct save. I am confused :poker:

Also, the mapname.gsc is not an openable file; did I do something wrong? I looked in root/raw/maps and nothing there...

My zombies die upon spawn also, so what do I do about that?
Last Edit: January 16, 2016, 01:17:19 am by ZombieSlayer5778
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Lol, this is a REALLY stupid question, I know, but I compiled my map and i got stuck in the wall and I forgot a light, and when I open up the .map file again, it isn't the correct save. I am confused :poker:
I have no idea what you mean by this

Quote
Also, the mapname.gsc is not an openable file; did I do something wrong? I looked in root/raw/maps and nothing there...
Do "open with" and use notepad or notepad++. If its not in raw/maps itll be in mods/mapname/maps ( which is actually where it should be )

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My zombies die upon spawn also, so what do I do about that?
No idea, check your zones, barriers etc
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I have no idea what you mean by this
Do "open with" and use notepad or notepad++. If its not in raw/maps itll be in mods/mapname/maps ( which is actually where it should be )
No idea, check your zones, barriers etc
Thanks! I mean that when I open my .map file, some of my rooms were lost along with the perk machines and wall weapons.
Just a quick question: Is the quick revive in the ugx prefabs black ops quick revive? Because I would assume that the quick revive i have in my map right now isn't solo revive, but I can't check it out until I move the player spawns out of the wall  :D
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Thanks! I mean that when I open my .map file, some of my rooms were lost along with the perk machines and wall weapons.
Just a quick question: Is the quick revive in the ugx prefabs black ops quick revive? Because I would assume that the quick revive i have in my map right now isn't solo revive, but I can't check it out until I move the player spawns out of the wall  :D
no clip

and yes UGXs version is the proper one, but you need the UGX mod for that to work
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no clip

and yes UGXs version is the proper one, but you need the UGX mod for that to work
Ok! I will have to download it because i only have the patch  :P

So I edited the .gsc file, but I can only save it as a .txt file. Should I re-write the original .gsc file and replace it with the .txt file? Or will that not work?
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Ok! I will have to download it because i only have the patch  :P

So I edited the .gsc file, but I can only save it as a .txt file. Should I re-write the original .gsc file and replace it with the .txt file? Or will that not work?
that will not work

download notepad++, its better and its free
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that will not work

download notepad++, its better and its free
Ok, thanks!  ;)

 
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