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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
So I am trying to add some custom textures, and I convert it in asset manager like I always do but when I go to check it in radiant, it won't appear. Someone told me one time that Radiant has a max amount of textures that they can show at one time, so I was wondering how many textures can you have before radiant stops showing the rest? I have been deleting most of the WAW textures that I dont need but my custom texture still wont appear.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
i cant remember the number, but easiest way around it is to prefix bo1_ bo2_ or something
also, itll load the textures it cant display in the "currently used textures" part if they are in the map
Some one sent me a map file with one of all stock textures in use so i could open that, find what i wanted, and copy the name over, or apply to a brush, then copy the brush over - to the proper map your working on
also, did you tick decal in assman?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I have pretty much every texture in the map ported from another game(not cod) which is why I was going to remove all the waw textures from radiant. This texture is to do with my easter egg, I just added a A to the front of it for now, and it showed up.
