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Lighting issue (few other things)

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Created 10 years ago
by rman180
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Location: gbpembrokeshire
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Hello Friends,
   I am working on a project but have come into some issues with my first build to test scale.

1 - the map is sorta blue coloured, rather like a dog mist but lighter
2 - Every time i place zombie risers nothing happens.

And for some reason i cannot seem to add HBO2 perks and am unable to find an alternative to this.
If anyone would be able to help this would be greatly appreciated.

(download to the map)
https://dl.dropboxusercontent.com/u/44654220/Story.map

Thank you for taking the time to help.
   Richard
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1st. Go in in your mods folder, then in maps/createart/mapname_art.gsc. Open it and comment out this line:
Code Snippet
Plaintext
level thread fog_settings();
So it looks like this:
Code Snippet
Plaintext
// level thread fog_settings();
2nd. Did you also add zones? Cos you need start_zone brush over your zone and then working spawners
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Location: gbpembrokeshire
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Hello,
   Firstly thank you for your help with the fog issue this is now fixed and 100% okay.

HOWEVER i still have an issue with risers and zombies, i deleted everything i did relating to zombies, i generated a map with the tutorial thing on ugx and i copied the example risers, example zombies and example volume, then pasted these and resized and moved to meet my maps needs HOWEVER they seem to still not work nothing happens the rounds just skip.

Also the single player button does not work i have to start the map with console now.

And is their any chance you would be able to help me fix the error in the picture below



Thank you again for your help and sorry  for being so demanding in my requests.
  Richard
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Hello,
   Firstly thank you for your help with the fog issue this is now fixed and 100% okay.

HOWEVER i still have an issue with risers and zombies, i deleted everything i did relating to zombies, i generated a map with the tutorial thing on ugx and i copied the example risers, example zombies and example volume, then pasted these and resized and moved to meet my maps needs HOWEVER they seem to still not work nothing happens the rounds just skip.

Also the single player button does not work i have to start the map with console now.

And is their any chance you would be able to help me fix the error in the picture below
(Image removed from quote.)


Thank you again for your help and sorry  for being so demanding in my requests.
  Richard

First, check mapname.gsc in maps folder for the first zone. It should be start_zone or something else. Check, that it matches the KVPs in Radiant
Second, go in raw/ui/main.menu. There, find your mapname. You overwrote the file, when generating new mapfiles, so you need to change the solo buttons mapname call
Third, I dont see problem with that, elaborate?
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HELLO,
   Once again thank you for fixing the errors zombies now work as should.

And the solo button is back online and operational.


The error in the picture is that the wall is see through, their is a wall behind the blood wrighting,
i made the walls then went into 0.25 grid and made some walls which i put textures like the blood on etc...
but when i go into map in game you can see through the walls that the small walls are placed on
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HELLO,
   Once again thank you for fixing the errors zombies now work as should.

And the solo button is back online and operational.


The error in the picture is that the wall is see through, their is a wall behind the blood wrighting,
i made the walls then went into 0.25 grid and made some walls which i put textures like the blood on etc...
but when i go into map in game you can see through the walls that the small walls are placed on

Is the wall blend texture/patch? Also lightmap them using CTRL+L, then selecting patch/patches, press S and then do LMAP or natural

 
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