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Invisible script_brushmodels

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Created 8 years ago
by PlutoBro
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Hello!
I was wondering if anyone could help me with a rather annoying issue. Basically any script_brushmodel in my map is completely invisible in the game. (this breaks my debris, doors, mini eastereggs or anything that needs a script_brushmodel.

I can't remember what I did that might cause this so I was wondering if anyone would be able to walk me through fixing this.
Whats weird is if I run near the script_brushmodels, rarely they will flash and appear normally for about half a second, so they are effeminately there, just invisible.

Screenshot of invisible brush with impact:


Its a very map breaking bug, because I dont want to release with invisible debris. Hopefully someone knows a fix..?

EDIT: Heres a gif just for an extra point of view:
Last Edit: July 29, 2016, 05:54:01 pm by PlutoBro
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  • steviewonder87
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steviewonder87
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Whats weird is if I run near the script_brushmodels, rarely they will flash and appear normally for about half a second, so they are effeminately there, just invisible.

They are female? ;D

I noticed this randomly on one script model the other day but I hadn't actually set it up as a buyable debris yet (I just copied and pasted a door from another part of the map for temporary visual purposes) so I figured it was something to do with it not having a trigger and/or duplicate targetnames or something, but I ended up removing that debris anyway and I haven't noticed it on anything else in the map.
Last Edit: July 29, 2016, 06:27:36 pm by steviewonder87
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It might have something to do with you not making each script_brushmodel by clicking script-->brushmodel in the right click menu. In my experience if I would highlight a bunch of different objects at once and make them script brushmodels they wouldn't show up in game. Don't know why but if you just delete what you have and re-make it they should show up (at least that's what I do when this happens)
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Location: auMandurah
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Last active: 2 years ago
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It might have something to do with you not making each script_brushmodel by clicking script-->brushmodel in the right click menu. In my experience if I would highlight a bunch of different objects at once and make them script brushmodels they wouldn't show up in game. Don't know why but if you just delete what you have and re-make it they should show up (at least that's what I do when this happens)

Literally what I did to make a brush model was make a brush and use the right click menu to do it.

Whats annoying is EVERY script_brushmodel is invisible meaning every debris or door is invisible too.

They are female? ;D

I noticed this randomly on one script model the other day but I hadn't actually set it up as a buyable debris yet (I just copied and pasted a door from another part of the map for temporary visual purposes) so I figured it was something to do with it not having a trigger and/or duplicate targetnames or something, but I ended up removing that debris anyway and I haven't noticed it on anything else in the map.

Lol they might be female :D
I dont think it would have anything to do with targetnames because the wooden script_brushmodel I shoot at in the gif is legit a brushmodel with no added Kvps I made after they turned invisible because at the time I thought it was just debris.

Double Post Merge: July 30, 2016, 03:40:12 pm
This is an ongoing issue. Can anyone else please give me some input?  :accepted:
Last Edit: July 30, 2016, 03:40:12 pm by PlutoBro

 
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