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Help me Save my 10 month old Map (images)

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Created 8 months ago
by chill_AX2
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Date Registered: 25 June 2023
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this man makes good maps
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my map stopped compiling on sep 7th for no reason, i made a back up of the map dating sep 5th and i rolled back to it and it also didnt compile? even tho it did before
 
i keep getting out of memory error / Error -1073741819 every time i compile, i also dont get any red errors from console it just stops compiling
 
i didnt even change game directory or anything unusual, i even removed all models, didnt compile, all patches, didnt work, i also dont have custom textures just custom models that arent corrupted or anything
 
i already made a topic about this but this time i can provide the .map so you guys can take a look at it and see whwat went wrong, for this point i have been trying to fix the map for 2 months by ugx discord support but nothing worked so yeah, contact me:
 
Discord : c1a1
 
anyways thanks
 
 

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Date Registered: 14 September 2024
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PT. 1
I just remembered that I had this error a while back when I was porting MW2 models and animations. I couldn’t compile the FF files, and I got an error message too. I solved it by simply removing the files I had ported, and it worked. That was my method, maybe your issue is similar with the models.
 
PT. 2
So, I was thinking it might help if you try another method. First, go to your zone_source folder, find your mapname.csv file, make a copy of it, and then open and modify it. Replace the content with this:
mapname.csv
cpp
ignore,code_post_gfx
ignore,common
col_map_sp,maps/nazi_zombie_mapname.d3dbsp // replace mapname
Try compiling after that
 
PT. 3
If there's still an error, open Radiant, select all the models in your map, and save the selected models as a prefab. This way, you can easily recover your models later. Once you've saved them as a prefab, simply delete all the models from your map. Make sure to create a backup copy of your map, then try compiling again.
 
PT. 4
If it’s still not working, try a similar method by deleting models in the map. You can also try removing lights, nodes, and structures, anything that doesn’t belong to the map's brush.
Last Edit: November 03, 2024, 01:15:12 pm by Moderator (Approval)

 
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