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glowing materials

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Created 12 years ago
by jjbradman
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drago
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anyone knows how to make a material glow? .-. like a bulb or a tv.
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Former UGX Lead Asset Creator
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You can use the "model unlit" or "world unlit" material type to get a global illumination effect to just that material.
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drago
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thanks saje :D one more question. do you know whats worst, having a big side brush with texture or making many brushes to put caulk in the hidden part .-. do you know what i mean? :/
Marked as best answer by jjbradman 12 years ago
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Former UGX Lead Asset Creator
Location: ca
Date Registered: 17 August 2012
Last active: 7 years ago
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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One big side brush would most likely be better as the game doesn't have to take account for multiple brushes. As long as you are still caulking it in the correct places.

 
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