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Game freezes when picking up a carpenter power-up

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Created 8 years ago
by TheLapper96
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Location: nl
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So, when I pick up a carpenter power-up in my map it freezes for a bit, and then continues, and the hammer sound keeps repeating.
Anyone have any idea how to fix this?
Marked as best answer by TheLapper96 8 years ago
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your getting a infinite loop, i believe its caused if you have one of the board tear down prefabs in but have one with no boards on it whatsoever
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Location: nl
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your getting a infinite loop, i believe its caused if you have one of the board tear down prefabs in but have one with no boards on it whatsoever

Thanks for letting me know what would've possibly caused it. I found out a bit later what it was.
I wanted to see if non riser zombies could go towards the player without tearing down boards, someone said to add an "exterior_goal" script_struct right infront of them, so they would go there, and then towards the player, seems like that caused the error.
Last Edit: July 10, 2016, 05:05:47 pm by TheLapper96
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Senpai
Location: us
Date Registered: 28 September 2013
Last active: 3 years ago
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605
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Zombie Enslaver
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yur welcome, :P aswell for the getting them to go to player withoout going to a exterior goal just give them the script_noteworthy find_flesh and that should work
 
broken avatar :(
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Location: nl
Date Registered: 17 November 2015
Last active: 3 years ago
Posts
30
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Legless Crawler
Primary Group
Donator ♥
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TheLapper96's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
TheLapper96's Contact & Social Links
yur welcome, :P aswell for the getting them to go to player withoout going to a exterior goal just give them the script_noteworthy find_flesh and that should work

Yeah I know, but that doesn't work for non risers, right?

 
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