Yeah, so I started by testing Harry Bo21's Perks, that's why this map is named "perktesting".
After that I installed NSZ BO2 Weapons and Player Models, with success as well.
I was really happy I could finally add things to my mod without it crashing.
Decided to add Ray's re-animated PPSh-41 and created a pack-a-punch version for it.
Ran into a few problems trying to get some Bo1 weapons to work, luckily fixed all that.
Also added a simple zombie counter, successfully.
I had a little bit of experience with mapping already, so I didn't really have to learn much to start mapping.
I challenged myself by trying an outside area for the first time, I think it's al right for a first try.
And well yeah, I now felt like it's time to show some progress and ask for feedback.
If you want to try my map, be free to pm me. I might even make it public testing.
Well, after all that you probably would like to know what is exactly features in my map.
So here's a list of features:
- Harry Bo21's Perk Pack V4.0.3
- NSZ BO2 Weapons and Player Models v1.3.4
- Ray1235's PPSh-41 Re-Animated
- Black Ops 1 Weapons ported by UGX Rorke
- Zombie Counter by Tom_Bmx
- Modified version of JR-Imagine's MOTD hud
- Fov Slider by DuaLVII
- And (possibly) more to come!
Now... a few screenshots.
Starting room:Second room:Third room:Fourth room:Fifth room:Outside:So yeah, that's what I've got so far!
Please let me know what you think and what I should improve upon.
If you got any ideas for the map, be free to post those too.
Any tips would be good as well!
Oh and before anyone asks, yes you can pap the knife.
I will try to post a weapons list later.
Credits:
Harry Bo21
natesmithzombies
Ray1235
UGX Rorke
Tom_Bmx
JR-Imagine
DuaLVII
(If I missed somebody, please let me know!)
Oh and before I forget, I am having a small bug with the random box, where the light doesn't follow it if it moved locations, anyone know how to fix that?
That should be everything!