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FX help

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Created 12 years ago
by basziee
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Location: nlNetherlands
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hello i have the fx_fire_column_tall_distant in my map

but now i want to know how i can add the a sound to it
and i want to add a damage to it,

can anyone help? thanks
Last Edit: July 01, 2014, 02:54:18 pm by basziee
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for the sounds create a script origin and put
Code Snippet
Plaintext
script_sound | YOUR_SOUND_NAME_IN_ALIAS
in

for the damage create a trigger hurt and add
Code Snippet
Plaintext
damage | 10
and
Code Snippet
Plaintext
dmg | 10
in
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Thanks! The trigger works
But can you explain the sound a little bit more?

Can't get it to work
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Thanks! The trigger works
But can you explain the sound a little bit more?

Can't get it to work

The best is you watch a Tutorial for sounds i can't explain it
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First of all, how are you playing the fx in your map. Are you using UGX Easy FX or did you do it a different way?

Second, you need to use a working soundfile for it to work at all. Sounds only play when they are converted properly and included properly in your map. By default "fire_manager_0" should work in all maps because it is included in the core game files. So try using that as your alias name.

 
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