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Alternate Game Over

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Created 8 years ago
by Jeraico
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So Im in the process of making my first map, and I want to make much more than a basic map. My idea is to have the player standing atop a tower defending from zombies on all sides possibly with only snipers.

The only problems so far are two things:
-Since I cant have the zombies climb up the tower to kill the player, is there a way to have the game end if the zombies reach the center (much like Ping998's map ALIEN DEFENSE in which the game ends if the zombies walk on a teleporter pad)
-If I decide to go the snipers only route, which I may not either way would be fine, how would I make a mystery box that only gives the player snipers
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Both of these will be solved via scripts. The guns that are available in the box are determined in one of the gsc files. To end the game when a zombie reaches an area would require a trigger_radius in radiant and an accompanying script to check for enemy ai in the radius.

 
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