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REAPERS MAP PACK [Knie Tief update]

POLLHOT
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Created 8 years ago
by death_reaper0
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Poll

Question: if i were to remake one of these maps would would be best? (added areas, gums etc)

minecraft village (zm map)
11 (33.3%)
cxca
3 (9.1%)
saloon
8 (24.2%)
cracked
4 (12.1%)
rave to the grave
7 (21.2%)

Total Members Voted: 22

Voting closed: September 11, 2016, 11:33:25 pm

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oh great FearxReaper, tell me a good high round strategy for your Veruckt Remake
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respect the dead

donates greatly appreciated :) paypal.me/F3ARxReaper666
discord server:
https://discord.gg/tsGHW99
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oh great FearxReaper, tell me a good high round strategy for your Veruckt Remake
spawn on the jugg side, open all doors except the one next to quick revive, camp in the mule kick room near where that door is (next to the wunderfizz location there), you have a bit of space between you and the spawns, try get as many perks as you can.

pretty much my strategy
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spawn on the jugg side, open all doors except the one next to quick revive, camp in the mule kick room near where that door is (next to the wunderfizz location there), you have a bit of space between you and the spawns, try get as many perks as you can.

pretty much my strategy

oh and, is there a reason how your Nacht or Veruckt remake dont have 24 zombies per round?
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oh and, is there a reason how your Nacht or Veruckt remake dont have 24 zombies per round?
what do you mean? why cant i have higher?
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what do you mean? why cant i have higher?

Oh its just that the original Nacht, Veruckt, and Shi no numa have 24 zombies per round. Kinda how Relaxing got to 311 on his Nacht game. Its just weird how most of the map remakes dont feature that. 

I Dont really care though lol, i Like dem challenges, Just dat using traps in folter asyl is a lil harder
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Reaper just two small questions if you have the time.
One whats the song in the nightclub map.
Two With self medication and dowers delight you still get the ray gun is this meant to happen or are you meant to get your primary like a normal down just wondering. Also was the hacker removed on asylum?
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Reaper just two small questions if you have the time.
One whats the song in the nightclub map.
Two With self medication and dowers delight you still get the ray gun is this meant to happen or are you meant to get your primary like a normal down just wondering. Also was the hacker removed on asylum?

The hacker is in the Kitchen in that room next to Speed Cola

Double Post Merge: January 16, 2017, 05:15:18 pm
https://gyazo.com/feb32ffb8ba7897b5d8f4d9f8c4a8226

Yep :)
Last Edit: January 16, 2017, 05:15:18 pm by xTrain
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haven't had the time to update, but i can tell you guys all these crashing errors in folter are to do with the hacker. i just need to remove un-beneficiary effects (these do have use, like pretty much all hacker effects, but are less used)
i plan on getting rid of:
hacking traps (was just buying traps cheaper while taking longer, not really useful)
hacking barriers (was useful for extra cash, but it creates more ents for each destroyed windows, and possibly wasn't deleting them correctly)
hack-able players (in a map like this you usually get points fast anyway, also the direct cause of another known bug)
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haven't had the time to update, but i can tell you guys all these crashing errors in folter are to do with the hacker. i just need to remove un-beneficiary effects (these do have use, like pretty much all hacker effects, but are less used)
i plan on getting rid of:
hacking traps (was just buying traps cheaper while taking longer, not really useful)
hacking barriers (was useful for extra cash, but it creates more ents for each destroyed windows, and possibly wasn't deleting them correctly)
hack-able players (in a map like this you usually get points fast anyway, also the direct cause of another known bug)

We all know that  the hackers main use is to hack max ammos  :troll:
Last Edit: January 16, 2017, 08:05:10 pm by xTrain
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haven't had the time to update, but i can tell you guys all these crashing errors in folter are to do with the hacker. i just need to remove un-beneficiary effects (these do have use, like pretty much all hacker effects, but are less used)
i plan on getting rid of:
hacking traps (was just buying traps cheaper while taking longer, not really useful)
hacking barriers (was useful for extra cash, but it creates more ents for each destroyed windows, and possibly wasn't deleting them correctly)
hack-able players (in a map like this you usually get points fast anyway, also the direct cause of another known bug)
Well rip hacking barriers even though i could only hack certain barriers and not all of them it was a cool way of making a new repair mans rum.
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the effects it will still have are:
hacking mystery box (only once after buying)
wunderfizz (only once after buying)
easter egg steps that need it
wallbuys
perks (remove it and get refunded)
doors (this uses up a lot of assets, since it makes a trigger at each door trigger, which is one on each side of a buyable door)

i think thats it, cant remember if theres more
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the effects it will still have are:
hacking mystery box (only once after buying)
wunderfizz (only once after buying)
easter egg steps that need it
wallbuys
perks (remove it and get refunded)
doors (this uses up a lot of assets, since it makes a trigger at each door trigger, which is one on each side of a buyable door)

i think thats it, cant remember if theres more

Not bad  :D
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now updated!

should fix co-op issues in folter, and maybe the g_spawn around round 50 (no time to check, you should be able to finish the map before this anyway)

also, 3 new gobblegums:
mind blown
perk pursuing - spawns a free perk slot powerup
Bullet Bucks - turns all bullets in active gun into 50 points each
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cant launch nightclub and no I don't have that error on top of this page
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cant launch nightclub and no I don't have that error on top of this page
try uninstalling the mod (deleting the folder) then installing

 
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