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Map crashing

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Created 8 years ago
by HitmanVere
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I tried to compile new map and it compiled fine with a lot of missing models/textures (which I intend to fix) But for some reason when the game is done loading, I press to start and it crashes, saying Unhandled exception caught. Other mapfile loads fine on same mod, so it has to be in mapfile. Tried with and without T4M, no luck
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  • steviewonder87
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I tried to compile new map and it compiled fine with a lot of missing models/textures (which I intend to fix) But for some reason when the game is done loading, I press to start and it crashes, saying Unhandled exception caught. Other mapfile loads fine on same mod, so it has to be in mapfile. Tried with and without T4M, no luck

What does logfile say?
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What does logfile say?

Nothing yet. I added all stock scripts into the mod and now it gives bunch of errors, when trying to launch in logfile + developer 2. Trying to fix all of them
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The fact that the "unhandled exception" error is being called after you press a button to start the game suggests that it is a csc error.
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  • steviewonder87
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The fact that the "unhandled exception" error is being called after you press a button to start the game suggests that it is a csc error.

He says the mod works with another map file so it must be the mapfile itself causing the error and not script related?
Marked as best answer by HitmanVere 8 years ago
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Logfile doesnt work on this PC either :fuuu: :fuuu:

I select mod, I do developer 2, logfile 2, r_logfile 1 and devmap mapname, map crashes, I search mod tools, mods folder and actual game location, nothing :fuuu:

Edit: Found the reason. Co-worker put a dyn_brushmodel in the map and that was crashing the map  :poker:
Last Edit: February 15, 2016, 08:34:36 pm by HitmanVere

 
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