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![]() | Has released one or more maps to the UGX-Mods community. |
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Not a very detailed question so I don't know exactly what the background of the issue is.
Here's a few solutions I have thought about:
1. Make sure NO pathnodes are inside or touching anything (should also be above the ground).
2. Pathnodes should be largely spaced out and not too close.
3. Make sure these zombies spawn above the ground and if they are risers, move the script_struct slightly higher.
I hope I can be of some help.

![]() | Has released one or more maps to the UGX-Mods community. |
I did not know that they should not be ground and yes the pathnodes are very close to each other and I'll try to lift the script_struct. I'll try your advice, Thanks.
Please tell me if this works 
Cool!Please tell me if this works
![]() | Has released one or more maps to the UGX-Mods community. |
YES! it work but now the zombies that are in windows... destroy the windows but they do not want to go out
Make sure the traverse is there and the small wall (the zombies climb over) is completely inside the traverse.
