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_zombiemode utility

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Created 12 years ago
by gixxer0305
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Location: gblincolnshire
Date Registered: 18 March 2014
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Hey guys its been a while since i made any maps for world at war but i cant wait to get back in to the swing of things.

i made a room test room just to get the feel for things again but im having trouble loading in to the map im getting an error cant find script _zombiemode utility i have goggled and looked around but i am not to sure on how to deal with the issue.

also is there anywhere to see some advanced tutorials for things like shaders, lights, moving objects, models etc i know there used to be loads but not so much now days.

previous maps:

Villa
lonely

thanks guys
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Have you compiled you mapname_patch.ff fastfile? Usually this is teh cause for the _zombiemode_utility error.

- Phil.
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Location: gblincolnshire
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hi Phil thanks for the speedy reply, yes i have compiled the Nazi_zombie_test_patch.ff.
however i did not do this straight away i forgot about this part lol, would that matter at all

thanks again

PS no compile errors


Post Merge: March 20, 2014, 02:45:33 pm
Sorted :) thanks for the help : :)

but i would still love some info on good pref video tutorials on some mesh manipulation, advanced lighting, shaders if that is at all possible   
Last Edit: March 20, 2014, 02:45:33 pm by gixxer0305

 
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