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Zombie Traverse "Jump Down" Height

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Created 12 years ago
by tannnnnaiirrr
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So the lowest traverse option for the "zombie_jump_down" is only 72. I tried the normal jump down option, which was 40, but the zombie jumped down as if he was holding a gun. But if I use the Zombie jump down for 72, the zombie's legs go through the ground. He comes up eventually, but it just looks Unprofessional. So is there anyway to make a 56 height or 40 height for regular zombie jump downs? My map is in a trench so the entire map consists of zombies jumping down. Thanks 

EDIT: Is there anyway I can do it without animating anything?
Last Edit: October 14, 2014, 09:52:56 pm by tannnnnaiirrr
Marked as best answer by tannnnnaiirrr 12 years ago
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No you would have to export the animation and change the displacement of the zombie in maya, then import the animation back into WaW and create a new animscript for the new traverse.
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Location: usindiana
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No you would have to export the animation and change the displacement of the zombie in maya, then import the animation back into WaW and create a new animscript for the new traverse.
Well that sure won't be happening. Thanks anyways

 
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