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Zip line

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Created 12 years ago
by pashan
0 Members and 1 Guest are viewing this topic.
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UM Member, Mapper and 3d Modeler
Location: ca
Date Registered: 8 February 2014
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Mapper Has released one or more maps to the UGX-Mods community.
I have put in a zip line prefab in my map following the tut fro ugx wiki

i have done everything right
(how i know i have do it right: because it worked before)

i have added in the script put the thing under main();

so the thing is that when i go to the trigger to call the zip line lift

it just shows the hand symbol. the lift dosn't come.

- pashan
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Former UGX Lead Asset Creator
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Date Registered: 17 August 2012
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Is the GSC file you copied from "raw/maps" to "mod/*MODNAME*/maps" checked in your IWD list?
broken avatar :(
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broken avatar :(
UM Member, Mapper and 3d Modeler
Location: ca
Date Registered: 8 February 2014
Last active: 5 years ago
Posts
835
Respect
Forum Rank
The Decider
Primary Group
Mapper
My Groups
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My Contact & Social Links
More
Personal Quote
Port Arthur
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pashan's Groups
Mapper Has released one or more maps to the UGX-Mods community.
Is the GSC file you copied from "raw/maps" to "mod/*MODNAME*/maps" checked in your IWD list?

it is checked
broken avatar :(
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broken avatar :(
Former UGX Lead Asset Creator
Location: ca
Date Registered: 17 August 2012
Last active: 7 years ago
Posts
1,932
Respect
Forum Rank
Zombie Destroyer
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UGX V.I.P.
My Groups
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Eh?
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SajeOne's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
it is checked
Then the thread line isn't in the correct place. Those are the only things that could be wrong. Otherwise the script is corrupt or the prefab is corrupt.

 
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