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Path Nodes Not Working

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Created 8 years ago
by Nathanator
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Date Registered: 5 September 2016
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Hey all, this is my first post as a newbie on this forum, and I need some help with path nodes. I just ask for your patience, as I am sure I will ask a lot more questions in the future.

Anyway, I just started the modding experience last night watching GAM3VIDZ tutorial on how to make custom zombie maps using the UGX Script Placer 2.0. I made a similar (Der Riese-style) map to the one in his tutorial videos, and placed path nodes in the exact same way he did. No zombies move when they spawn, not even the dogs which spawn inside the map. I also make sure that I have "connect paths" checked when activating the launcher.

I know I already need help just making a test map, but remember I am new as new can be to making my own maps. I just want to learn how to solve problems when making my own serious maps in the future. Someone's help would be greatly appreciated!
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Hello, check if the distance between each path nodes are maximum 128 unity (not sure possible less 128). Chech also if the player spawn setup are correct (entity key/value press key "n" when an objet are select).
GAM3VIDZ tutorial are very good, watch each tutorial closely sometimes one error and nothing works.

I hope I could help you ;)
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Are you using the "volume" area?If not,put them in the playable area

 
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