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Music starts playing when opening a door?

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Created 7 years ago
by RayGuNNXXX123
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Any way I could add music when a player opens a debris/door? I would love some help because I am about to release my map in a week. :/
Last Edit: August 05, 2017, 01:31:26 pm by RayGuNNXXX123
Marked as best answer by RayGuNNXXX123 7 years ago
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untested but something like this:
Code Snippet
Plaintext
music_door()
{
        flag_wait("SCRIPT_FLAG_OF_DOOR");
players = get_players();
(i=0;i<players.size;i++)
players[i] playsound("mx_eggs"); //or another sound alias replacing "mx_eggs"
}

and of course put
Code Snippet
Plaintext
thread music_door()
after maps\_zombiemode::main();

 
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