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M14 looks really odd

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Created 12 years ago
by sekuza009
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Whenever I get the m14, It has this weird blue and pink look.

Any idea why this is happening?
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thats part of ugh mod its supposed to look like that
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I had this problem with the Origins STG after I edited the model in maya. Try to re-export the .XMODELEXPORT using Maya's plugin, or use the Export files provided with Lime after exporting.

Lukkie1998

Double Post Merge: September 21, 2014, 09:07:18 pm
If Arceus says it is in the mod, then you can't do anything about it :D But if someone ever gets this problem in his own map, use my solution :D

Lukkie1998
Last Edit: September 21, 2014, 09:07:18 pm by lukkie1998
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But I'm playing a premade map, I have no idea how to use Maya. :P
That's a weird design choice, I would expect it to look like the one in black ops or mw1.
Last Edit: September 21, 2014, 09:10:48 pm by sekuza009
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But I'm playing a premade map, I have no idea how to use Maya. :P

Yeah, then you can't do anything about it  :alone:

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Oh well, I guess everything is fine then. Wonder why they decided to make it look like that though. I looked in the textures and it looked normal though. Eh, it's not like it effects gameplay so eh. :P
Last Edit: September 21, 2014, 09:13:26 pm by sekuza009
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idk but thats what it is  :P
Marked as best answer by sekuza009 12 years ago
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This is fixed for v1.1 of the mod, but yes there is a tint in this version.

 
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