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Loading from one map to another mid game?

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Created 10 years ago
by Luigiziz13
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Location: au
Date Registered: 6 January 2015
Last active: 9 years ago
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To put this simply, i am trying to make a big map. This map has multiple different areas and blah blah blah but yea its pretty big.  I haven't completely finished the map yet (almost finished the layout and gonna start texturing soon) but i'm convinced that i'm going to go way over 2400 images (and hence get an engine error) when i finally attempt to compile the map. 

So to get to the question, and i'm sorry if its a stupid one, is there a way to swap maps (like teleporting, but to a whole new .map file) if the player interacts with an object or enters a certain area.  And even if this is possible, is there a way to carry over all the stats and perks that that player had at the time. 

If i was unclear on anything feel free to ask me, thanks.
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The Last of Us
Location: scotland
Date Registered: 28 September 2013
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in the way u mean no, u could try t4m, though its has some pretty big problems

 
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