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Load fast file not being created

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Created 10 years ago
by OGRome
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Whenever I attempt to use launcher to compile my zombie level, it does not create a [mapname]_load.ff file. Is there any specific reason that this may be happening? It is very confusing and infuriating as I've been trying to find a fix for days. Any help would be greatly appreciated!
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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well to begin with its not "noramlly" there, you can "choose" to use it - but its not required. Just a FF name for loading assets

secondly you havent exlpained what "negative effect" your getting from "not" having a random FF loaded in your mod???
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Thank you for responding. When I attempt to start my own maps inside the WaW menu under mods, the screen turns blank and then returns me to my home screen. However, whenever I attempt to load any other map from UGX it will load perfectly. Seeing as how I could not find this load file I was assuming that that may have been the issue. When I try to load the game after compiling the level I get an error that reads: Unhandled exception caught. Likewise, this does not happen with other maps.
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and that error is not related to a FF

its related to a script

developer 1
/devmap mapname

then press and hold shift, and press the console key to find out what script and what line is giving the error

UGX mod maps use FF files, regular maps do not need to. This is because ugx decided the use to load_ ff as a means to add assets. However my experience with this just led to problems. youll find very few of us use this FF name. Its loaded in the menu, rather than match start  I believe, which can cause things like false 400fx errors

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he screen turns blank and then returns me to my home screen

This is "also" normal. You have obviously not made a custom main menu, therefore are displayed with the default one. The mod still loaded
Last Edit: December 29, 2015, 06:55:26 am by Harry Bo21

 
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