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"Hole" in my map that messes things up

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Created 11 years ago
by ProRevenge
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Location: gbEast Midlands
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Ok so my map has this "hole" in it and ive no idea why:


In Radiant everything is fine, there is nothing in the space where the hole is except for the wall brush.

When you walk over the hole, all FX in the map stop playing (Perk machines, Zombie eyes, Easy FX) A sound is also played, I think its the sound of when the box spawns at a new location, and spawners are affected, often resulting in derping zombies. Ive no idea whats causing this or how to fix it, can someone help?
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Date Registered: 6 October 2013
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MrDunlop4's Contact & Social LinksMrDunlop4Nelielexy0Nelielexy0Nelielexy0Nelielexy0CSNelieley
Maybe delete this brush and make a new one  :-X

I would do that xD
Marked as best answer by ProRevenge 11 years ago
broken avatar :(
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broken avatar :(
Location: gbEast Midlands
Date Registered: 7 February 2015
Last active: 5 years ago
Posts
643
Respect
Forum Rank
Zombie Enslaver
Primary Group
Mapper
My Groups
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My Contact & Social Links
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Donations massively appreciated: paypal.me/DanT98
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Mapper Has released one or more maps to the UGX-Mods community.
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I fixed it long ago, it was to do with the linknames of the structs for the debris being wrong. Just never marked topic as solved because no one gave an answer and I figured it out myself :)
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Location: chSomwhere
Date Registered: 6 October 2013
Last active: 3 years ago
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947
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MrDunlop4's Groups
MrDunlop4's Contact & Social LinksMrDunlop4Nelielexy0Nelielexy0Nelielexy0Nelielexy0CSNelieley
I fixed it long ago, it was to do with the linknames of the structs for the debris being wrong. Just never marked topic as solved because no one gave an answer and I figured it out myself :)
Oh k. But now you can make your own Post as "best Answer"

 
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