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Help with jukebox

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Created 12 years ago
by xpliciit
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Hi im trying to add UGX Jukebox to my future maps, i added it to a test map to get it working and it works perfectly except for the fact that the music doesnt actually play the standard or custom songs.

Video > https://vimeo.com/93901023

i guess i must be missing something, im pretty sure i followed the tut exactly.
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That's what happens when the sounds were not included into your map properly. Try re-following those steps in the installation.
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i didnt see that i needed to do anything with the sounds in the tutorial unless i was adding custom sounds, so do the songs that come with the jukebox need converting first, and do i need to put the songs into the mapname>sounds folder aswell as the raw>sounds? as for the custom song i guess it must be one that just doesn't work because im sure i converted it properly :P
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He doesn't mean converting, he meant including them as including them in your mod. The sounds are not streamed which means they do not need to be in your IWD. Are you sure you have this line in your mod.csv within the mod builder tab?:
Code Snippet
Plaintext
sound,ugx_jukebox_music,,all_sp
If so do you have a comment above it and if so is there a space between the comment and the message?
Example:
Spoiler: click to open...
Code Snippet
Plaintext
// Jukebox <-- GOOD
sound,ugx_jukebox_music,,all_sp
Code Snippet
Plaintext
//Jukebox <-- BAD
sound,ugx_jukebox_music,,all_sp
Last Edit: May 05, 2014, 11:14:08 pm by SajeOne
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ah ok yea i did all the lines exactly in the mod.csv but dont have the comment above it as i have never added a comment for any other features before and they generally work :P
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ah ok yea i did all the lines exactly in the mod.csv but dont have the comment above it as i have never added a comment for any other features before and they generally work :P
If you don't have a comment ignore it, it's not required, it's just if you did have one there's a bug you have to look out for.

If you have the sound line included then you either don't have the sound alias file, you don't have the sounds in raw/sounds, or you haven't compiled your mod.ff, IWD, and map.

 
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