So i have this little problem with my zone_three (i don't know if it does it with my other zones but lets just say zone_three for right now) video links below. but when ever they try to hit me or go towards me they just walk right pass me and look like they are walking on ice >_> ! No longer available my second problem is why cant i have more then '1' dynamic light? is there a limit or something cause when i try to add 2 dynamic lights from RDV's dynamic light prefab the fx don't work ! No longer available [and a little btw that warning script runtime thing i got for the second video is a load of bullshit to so ignore that, cause i have the UGX Modtools patch installed & risers in my start_zone + zone_two]
For the first one, maybe they're looking for a window to open it. If they spawn in risers, don't have the script_noteworthy - find_flesh KVP. But I'm not sure.
For the second one, if you're using RDV's tutorial, you can't have more than one without editing the script a little bit.
2nd Issue: RDV's tutorial uses GetEnt, so it can be done on one entity, not sure if you could change some stuff and use GetEntArray so it grabs multiple lights and lamps.
2nd Issue: RDV's tutorial uses GetEnt, so it can be done on one entity, not sure if you could change some stuff and use GetEntArray so it grabs multiple lights and lamps.
fx = spawn("script_model", self.origin); fx.angles = (90,0,0); fx setmodel("tag_origin"); fx linkto(self); playfxontag(level._effect["chair_light_fx"],fx,"tag_origin");
fx = spawn("script_model", self.origin); fx.angles = (90,0,0); fx setmodel("tag_origin"); fx linkto(self); playfxontag(level._effect["chair_light_fx"],fx,"tag_origin");