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origins box(wip)

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Created 10 years ago
by jjbradman
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drago
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hi, im trying to make a tut on how to replace the stock box, so this is bassically a wip of it xD it will be funny
day1

https://www.youtube.com/watch?v=MVyfyy1zAWs&feature=youtu.be
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The King of Zombies
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Dust's Groups
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You read my mind, ive been trying to figure this out for the past few days also
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drago
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You read my mind, ive been trying to figure this out for the past few days also
ill just rescale the model which will take time and then i'lll start the scripting part to release it to the public :D

ps. also the anims are product of the 15-minute tut by bluntstuffy xD i need to improve at animating  ::)

Post Merge: March 25, 2014, 04:21:36 am
progress so far:
www.youtube.com/watch?v=PXbny1bybac&feature=youtu.be
Last Edit: March 25, 2014, 06:08:40 am by jjbradman
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Nice to see the models i gave you are in use because origins models dont fit the map im working on  :P
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Looking good so far!
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Not bad. I would either refine or remove the parent animation though. From looking at videos it doesn't look like the box as a whole moves at all. The movement of the whole box is somewhat glitchy as you see it move through the bottom platform. As well as move in a way I wouldn't believe this "force" to move it in. The falling of the top pieces could happen a little faster also, just my take on it. Happy animating!
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drago
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well im not very good animating and its my first animation so im happy with just getting it to play xP
btw,i finished it will all the scripting required to make this work! :D next step will be origins pack a punch

 
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