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Massive Zombies Map v1.0.4 Alpha!

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Created 8 years ago
by Deleted User
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So this is my first zombie's map, this map is aiming to be the biggest map that is ever released! As the title says, this is in Alpha state meaning you should expect a lot of glitches and bugs with this maps or even some exploits!
This map is currently on steam workshop, plus doesn't have so many subscribers and ratings, please if you want to try it out, download the mod now via this link or just search "Massive Map [W.I.P] v1.0.4"
http://steamcommunity.com/sharedfiles/filedetails/?id=773762071

Here's a youtube video that will show you the current state of v1.0.4, it probably is really less for some people... :(

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I would also appreciate assistance with zombies. The problem is that the zombies spawn in areas that aren't opened, meaning that the zombies get stuck behind the door, if anyone knows a fix, please let me know!

Big updates for this map here are the release notes from release to now!

Alpha v1.0.1:
-Changed spawn location
-Added dogs spawns
-Added mystery box location
-Added more zombies spawn locations
-Added more designs to map
-Added floor textures
-Added 7 all perks
-Moved Mule Kick
-Added buyable Kuda
-Added buyable RK5
-Added buyable weapon (I can't remember the weapon's name)
-Shorten the map size (For quick compiling and linking)
-Added space to insert door in future
-Changed some dogs spawn
-Moved Quick Revive
-Corrected Mule Kick location
-Corrected Quick Revive location
-Corrected zombies walk path (Before zombies get stuck)
-Added walls
-Added a roof
-You can no longer go through mystery box
-Added a barrel
-Corrected the barrel location
-Corrected a problem where the barrier won't get off
-Corrected lighting problem
-Corrected a problem where some objects wouldn't be visible
-Added all language support
-Added wallbuy shotgun

Alpha v1.0.2:
-Added several doors
-Updated outside environment
-Updated lighting
-Added more zombies spawn
-Spread out dogs spawn
-Re-configured walls
-Added lights but unfunctional
-Added stairs for future use
-Corrected Mule Kick
-Zombies spawns quicker
-Fixed outside barriers
-Corrected shadows
-Fixed the roof
-Massively increased volume for future use. (FYI, volume is death barrier)

Alpha v1.0.3:
-Scripted a door to be buyable
-Added Widows Wine (Retracted due to this is the cause of the error)
-Removed Perk Limit

Alpha v1.0.4:
-Added Widow Wine
-Corrected issue caused by Widow Wine
-Corrected zombies spawn area (Sometimes the zombie could go out of the wall)
-Re-added all language support

Alpha v1.1.4 Preview 1:
-Added second floor in spawn area
-Added two stairs
-Corrected stairs that wasn't solid
-Added more doors
-Added function that make doors buyable and solid
-Added some grass
-Added lights in spawn area
-Moved Quick Revive
-Created new rooms
-Expanded rooms
-Corrected exploits that make zombies not chase you
-Added more zombies spawn
-Added blockage under stairs to prevent exploit
-Moved Stamin-Up
-Moved Double Tap Root Beer
-Accessability to above the fence has been added
-Added Bowie Knife
-Added zombies & dogs counter
-Added another mystery box location
-Added some fire effects
-Added more dogs spawns
-Edited some door prices
-Changed second floor textures
-Corrected Quick Revive location
-Corrected Stamin-Up location
-Corrected a problem where the second mystery box is opened the lid goes out of the map
-Added roof
-Expanded play area
-Corrected a problem where zombies won't spawn on specific location that was given
-Corrected wall-buys
-Moved Widow Wine
-Added volumetric lighting
-Added fog - Deleted due to it not looking good with the map
-Edited the zones, zombies will correctly spawn in their right location
-Added The Giant fog
-Added zones to prevent zombies from entering when doors are closed - Working on it now
-Re-coloured the light
-Replaced fences with brick walls
-Re-Configured when zombies actually spawns
-Corrected a problem when looking towards the grass, the fps decreases massively.
-Reduced grass density
-Removed many grass duplicates
-Removed invisible blockage whenever you buy a door
-Changed starting weapon to RK5
-Added death barrier after the fourth door
-Added little bit furinature
-Expanded second floor

NOTE: This is preview 1, meaning there's another v1.1.4 part is coming!

Another video for v1.1.4 Preview 1 is coming soon!

 
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