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Zombie Zoning Problem

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Created 5 years ago
by Ruenad
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Date Registered: 15 September 2013
Last active: 3 years ago
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So in my gnc file I have the normal
zm_zonemgr:: add_adjacent_zone( "start_zone", "zone2", "enter_zone2");
zm_zonemgr:: add_adjacent_zone( "zone2", "zone3", "enter_zone3");
zm_zonemgr:: add_adjacent_zone( "zone3", "zone4", "enter_zone4");
zm_zonemgr:: add_adjacent_zone( "zone4", "zone5", "enter_zone5");
zm_zonemgr:: add_adjacent_zone( "zone5", "zone6", "enter_zone6");
zm_zonemgr:: add_adjacent_zone( "zone6", "zone7", "enter_zone7");
zm_zonemgr:: add_adjacent_zone( "zone7", "zone8", "enter_zone8");
zm_zonemgr:: add_adjacent_zone( "zone8", "zone9", "enter_zone9");

My problem is that in my map I have zone 5, 6, and 7 touching start_zone and not touching each other since they are opened by power.
Zone 5 is touching zone 4 and start_zone, but not zone 6.
Zone 6 is touching zone 2 and start_zone, but not zone 5 or 7.
Zone 7 is touching start_zone, but not zone 6. 

Can I make zones adjacent to more than two zones and not be in a specific order since zone 2 is touching zone 6?
broken avatar :(
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broken avatar :(
Location: us
Date Registered: 15 September 2013
Last active: 3 years ago
Posts
22
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Legless Crawler
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Member
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Ruenad's Groups
Ruenad's Contact & Social Links
nvm, I figured it out

 
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