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Contact Support - Help Center Get help on the UGX Discord. Join it now!So in my map I have like a shooing range EE so I was wondering can someone please help me with giving the player a argus shotgun while they shoot the target but then give them back their gun that they had before they started the shooting range. Thanks.
Well you can store their current weapon(s) in a variable then give them a new one.
Once its over you can give them the weapons from the stored variable.
I'm not going to write a script for you but since you are making your own shooting range I would expect you at least know how to script.
function that gives the player there gun.Spoiler: click to open...[close]
If you can tell me what's wrong with that because everything else works beside it giving me the rk5/shootgun, and also if you tell me were to look for the names for guns that would be great because I have searched for them in the _zm_weapons.gsc can't find them. Also what's the easiest way of not allowing a person to move because I couldn't find it in the _zm_utility.gsc just found how not to let them sprint, switch weapons ect. I hope that it's not something easy that I'm just overlooking, Thsnks.
Double Post Merge: October 21, 2016, 10:10:35 pm
nvm I got the gun list I guess it helps of you go the wiki, also found out how to give the gun as well I guess the only thing I have left for questions what the easies way to make it so players can't move forward back left right but sill spin in place?